HPX – Heritage, Play, Experience 

The need 

The project was born from the need to make the historical-cultural heritage more accessible, engaging and inclusive, overcoming the physical, cognitive and linguistic barriers that often limit museum use. In a context in which visitors' interest in interactive and personalized experiences is growing, there is a need to integrate immersive technologies and playful-educational approaches to transform the visit into an opportunity for active and memorable learning. It also intends to enhance the cultural heritage through sustainable digital tools that guarantee its preservation and dissemination even at a distance.

The project

HPX involves the creation of an innovative Augmented Reality experience dedicated to the museum sector. Using a mobile app, visitors are accompanied by a virtual subject who guides them in an interactive serious game made up of puzzles, missions and 3D reconstructions. Marker-less AR technology allows you to recognize the works and environments without the use of physical markers, allowing you to interact with the contents simply by framing them. A natural language AI virtual assistant provides personalized information, while accessibility tools such as colorblind filters and supports for the visually impaired make the experience inclusive. Gamification rewards visitors with points, digital badges and exclusive content, culminating in a personalized and shareable final report. The approach integrates storytelling, immersion and interactivity to promote a replicable model of cultural valorization based on emerging technologies.

Project funded by the PNRR – Mission 4, Component 2, Investment 1.5 “Creation and strengthening of Innovation Ecosystems, building territorial R&D leaders” – Research and Innovation Program Sicilian Micronanotech Research and Innovation Center SAMOTHRACE, Spoke 1 – University of Catania.